Showing posts with label dota. Show all posts
Showing posts with label dota. Show all posts

Friday, April 30, 2010

Recommended Replay

Kali ini saya ingin berbagi satu replay dota yang sangat seru (menurut saya). Di replay ini, bisa dilihat penampilan beberapa hero baru, item baru, dan hero yang jarang digunakan di pertandingan dota. Tapi,
apa sih replay dota? Di permainan dota yang menggunakan engine WarCraft III The Frozen Throne, ada fasilits untuk menyimpan rekaman permainan ke dalam satu berkas berekstensi w3g. Berkas catatan permainan ini berfungsi seperti video rekaman, bahkan lebih lengkap karena kita bisa melihat semua kondisi hero-hero yang bermain.

Saya menemukan replay ini di bagian Inhouse Matches di forum playdota. Judulnya adalah TR^plzgogame vs Nv.fear. Berhubung saya salah ssatu fans Fear sejak zaman complexity dulu (zaman coL.Fear merajalela), langsung saja saya unduh :D. Awalnya saya rada pesimis melihat lawannya, dalam hati saya, kok lawannya nggak terkenal gini ya? Ternyata saya salah :P, TR^plzgogame adalah nickname baru dari pgg (siapa yang bisa melupakan imba-nya Puck dan Chen pgg? Yang nggak kenal dota tentu saja :P) yang juga salah satu pemain dota yang terkenal.

Saya unduh berkas replay, lalu saya jalankan. Melihat banned hero saya masih belum bisa menebak seperti apa game akan berjalan, karena hero yang di banned cukup seimbang: N'aix, Doom, Nevermore, Lanaya.
Sesi pemilihan hero dimulai dari sisi Sentinel dengan hero baru: Ancient Apparition. Hm... menarik juga. Hero ini cukup fleksibel, dia bisa digunakan sebagai ganker, caster dan assassin/finisher. Scourage memilih Rylai (Crystal Maiden) dan Slardar. Combo standar, dual stunner, slower, ganker, late gamer Slardar dengan baby sitter Maiden sekaligus sebagai warder (ward b*tch).
Sentinel dengan Alchemist (Stunner, Tanker, 2nd pusher) dan Pugna (heavy pusher, caster). Scourage cukup membuat kejutan dengan BatRider dan Medusa. Medusa, seperti yang kita tahu, cukup susah untuk di-counter. Hero ini cukup lengkap persenjataannya: nuke + mana stealing, damage reduction, damage splitter dan heavy area slow. Lengkap: pusher, nuker, soloer, carry, semi-tanker. Serupa dengna BatRider, walau dia lebih ke nuker/caster.
Sentinel agak lama memikirkan cara meng-counter Medusa, tapi di hero pool ada Obsidian Destroyer. Pas. Salah satu counter yang sempurna untuk Medusa adalah Obsi: intelligent stealling = no mana Medusa, pure damage orb = gg mana shield / no damage reduction, aura = unlimited mana (walau Scourage memiliki Maiden), dan ultimate yang berdasarkan beda intelligent = dead Medusa (Medusa hero agility). Obsi ditemani Lycan (ganker, finisher, pusher). Scourage mengahiri sesi pemilihan hero dengan Tiny (ganker, caster, pusher).

Line-up Sentinel: Obsi carry/caster solo mid, Pugna pusher/caster solo bot, dual lane Ancient dan Alchemist top dengan Lycan jungle.
Line-up Scourage: Medusa carry solo mid, Maiden+Slardar dual lane bot, dan dual lane top Tiny dan BatRider. Walau bisa dibilang solo Tiny karena BarRider roaming.

Permainan berjalan seru. Seru sekali. XBOCTofHeaven (Kalau tidak salah, nickname LightOfHeaven, salah satu pemain dota terkenal) memainkan Pugna yang flawless.... Tidak hanya bertahan dari dual stunner + slower Maiden+Slardar, tapi malahan mampu menekan Scourage dan mendapat beberapa kill. Luar biasa. Empat jari untuk Pugna oleh XBOCTofHeaven. Buat fans Pugna (saya) dan ingin melihat contoh permainan Pugna yang bagus (saya) dan ingin melihat Pugna owning (saya), replay ini sangat-sangat-sangat direkomendasikan.

Di mid lane, Obsi berhasil menekan Medusa habis-habisan bahkan membunuh Medusa setelah menghabiskan intelligent dengan Astral Imprisonment+Sanity's Eclipse. Namun top lane cukup berat untuk Sentinel, karena beberapa kali hero Sentinel mati terkena combo nuke Tiny+BatRider.

War sering terjadi, ganking, dan beberapa kill yang membuat saya WTF?!? LOL seperti misalnya pada sekitar menit ke 30, dimana terjadi war di hutan atas Scourage, yang diakhiri dengan Obsidian Destroyer yang dimainkan TR^Azen mendapat triple kill (double kill Maiden-Medusa dengan Sanity's Eclipse, satu kill tambahan Tiny dengan Arcane Orb).

Di replay ini bisa dilihat kekuatan Pugna+Aghanim Scepter, Ancient dan Obsidian. Its recommended!! (walau Fear kalah di permainan ini :D)

nb: replay membutuhkan dota map versi 6.67c dan WarCraft III The Frozen Throne versi 1.24e. Silakan unduh map dan patch yang sesuai.

nb2: replay bisa diunduh di sini.

Thursday, December 24, 2009

DotA Map v6.65

 Dota 6.65 dirilis!!!! Ada dua hero baru, satu item baru, satu hero remake (Visage) dan berbagai perubahan lainnya. Silakan unduh di tempat biasa. Untuk changelog-nya bisa dibaca dibawah ini:

----------------------------------- New Hero ----------------------------------------
New agility hero (Murloc Nightcrawler)
» Klik untuk melihat detil, klik lagi untuk menutup «

- New intelligence hero (Ancient Apparition)
» Click to show Details- click again to hide... «

----------------------------------- Hero Changes ----------------------------------------
Alchemist
- Reworked Unstable Concoction
» Click to show Details- click again to hide... «

Anti-Mage
- Mana Void cooldown reduced from 120/100/80 to 70
- Mana Break scaling increased from 16/32/48/64 to 28/40/52/64

Bone Fletcher
- Searing Arrows cooldown from 2/2/0/0 to 2/0/0/0

Bounty Hunter
- Reworked Jinada

Old Jinada:
==========
Passive.

Crit: 1.25/1.5/1.75/2.0x
Crit Chance: 15%

Evasion: 5/10/15/20%
Evasion Chance: 15%


New Jinada:
===========
Passive. Adds a critical strike and small maim to your next attack. Has a cooldown.

Critical Strike: 1.4/1.6/1.8/2.0x
Maim: 25% MS/AS for 3 seconds

Cooldown: 22/17/12/7


Blood Seeker
- Bloodrage Rebalanced from 6/9/12/15 duration and 10 cd to 6/7/8/9 duration and 12/10/8/6 cd. HP loss at a constant 20 hp per sec.

Broodmother
- Spiderlings gold bounty increased from 6-8 to 11-13 and XP bounty increased from 12 to 20

Chaos Knight
- Cast Point Improved
- Reworked his Blink Strike (7225)
» Click to show Details- click again to hide... «

Dark Seer
- Vacuum cast range decreased from 800 to 550
- Vacuum damage decreased from 60/120/180/240 to 40/80/120/160

Death Prophet
- Witchcraft's movement bonus has been restored (3/6/9/12%)

Furion
- Force of Nature's Treants now have 33% spell resistance

Lina
- Fiery Soul buff duration increased from 5 to 7 seconds

Leshrac
- Movement speed increased from 300 to 310

Medusa
- Stone Gaze cooldown increased to 100

N'aix
- Movement speed increased from 300 to 315

Night Stalker
- Void manacost decreased from 90/112/130/145 to 80/90/100/110

Panda
- Lowered Fire Panda armor by 2 points, hp from 900/1350/1800/2200 to 1200 and reworked damage from 52/105/214/234 to 70/112/140/180
- Primal Split cooldown from 180/150/120/90 to 180/160/140/120

Priestess of the Moon
- Starfall AoE increased by 50 to fix issues with it not hitting units on the edge of your attack

Pudge
- Meat Hook scaling rebalanced. Cast range from 400/600/800/1000 to 550/700/850/1000, cd from 14 to 14/13/12/11 and manacost from 140 to 110/120/130/140

Pugna
- Cast Point improved
- Decrepify can now be cast on Nether Ward

Queen of Pain
- Base Intelligence increased by 5

Razor
- Agi growth decreased from 2.5 to 2.0
- Strength grown decreased from 1.9 to 1.7
- Eye of the Storm mana cost increased from 100 to 100/150/200

Shadow Priest
- Shallow Grave cooldown increased from 54/40/26/12 to 60/45/30/15

Silencer
- Base damage modified a little from 39-61 to 43-57

Sniper
- Shrapnel duration decreased from 10 to 8 seconds
- Shrapnel AoE decreased from 450 to 325

Spectre
- Dispersion now spreads the reflected damage over the number of nearby heroes. So it is the same in a 1v1 case, but greatly reduced in team fights.

Twin Head Dragon
- Ice Path stun rescaled from 0.8/1.2/1.6/2.0 to 1.00/1.33/1.66/2.0
- Ice Path cooldown scales from 16 to 16/15/14/13
- Macropyre spawn speed improved

Ursa
- Overpower is no longer removed when BKB is activated
- Overpower will not interrupt your movement when cast

Warlock
- Upheaval cooldown increased from 20 to 65 seconds

Visage
- Reworked hero (124153)
» Click to show Details- click again to hide... «
Windrunner
- Windrunner cooldown improved from 30/25/20/15 to 15

Witch Doctor
- Paralyzing Casks now do 50 damage to heroes on each bounce


----------------------------------- Item ----------------------------------------

- Added a new recipe item (Urn of Shadows)
» Click to show Details- click again to hide... «
Scroll of Town Portal
- Reworked mechanics

- The casting time system for scroll teleports are now dynamic.
» Click to show Details- click again to hide... «
- Teleport location effect no longer lies to the enemies about the landing spot

- Enemies now see the colors of the teleporting heroes

- Increases max range on where you can choose teleport near a building from 350 to 525

- The color of the teleport effect changes if you are in delayed teleport mode. It goes to normal once you have the standard 3 seconds left. So both sides can tell if its a quick or a delayed teleport and time things accoringly.


Aghanim's Scepter
- Added support for Axe. Cooldown decreased from 75/65/55 to 20

Boots of Speed
- Now available in the side shops

Blademail
- Duration reduced from 5 to 3.5 seconds
- Cooldown increased from 15 to 25
- Blademail can no longer reflect blademail sourced damage

Force Staff
- Push distance increased from 500 to 600

Linken's Sphere
- Properly blocks Unstable Concoction and Death Coil

Maelstrom
- Maelstrom attack speed bonus increased from 15 to 25

Planeswalker's Cloak
- Price increased by 100

: Radiance
- AoE damage effect can now be toggled on and off

Vanguard
- Damage block reduced from 40 to 20 when equipped on ranged heroes (50% less block like stout and Poor Man's Shield)


----------------------------------- System Remakes ----------------------------------------

* Readjusted the -bonus gold/xp system that is given in an aoe around dying heroes from being static unsplit to a dynamic split variation (numbers adjusted as well)

* Rebalanced the creep stats for your creeps when you kill an enemy rax
» Click to show Details- click again to hide... «

----------------------------------- Visual Changes ----------------------------------------

* Added a new small neutral camp (102473)
* Increase the buffer time in -CM from 45 to 60 seconds (This means 15 seconds total for each player, not 15 seconds for each turn)
* Added the new hero death timers to observer scoreboard title
* Reworked Recipe tooltips (128284)
* A text message and minimap indictator is now displayed when an ally purchases a Courier
* Observer board now shows ultimate cooldowns (120509)
* Added a new physical model for Gem of Truesight (124547)
* New and reworked heroes are temporarily unavailable in -CM

* Added a new visual effect when you have the Haste powerup (83240)
* A special death animation is now played when Pudge suicides (17542)
* Improved spawning location code for couriers, to help against minimap icon overlap
* Decreased cooldown on Courier Morph and added a mini techies courier (123947)
* Fixed Inner Beast buff icon
* Removed extra spikes that appear on some (except Leshrac) characters with Aghanims Scepter (11289)
* Added new sound effect for Scream of Pain
* Improved quality of Panda's Thunderclap icon
* Removed the gorge in the terrain near the bottom sentinel lane
* Added visual effect for Huskar's Scepter (20814)
* Some Nighstalker visual improvements (5227)
* Rotated the direction the Frozen Throne is facing (82193)
* Changed Scourge consumable shop model from Graveyard to Tomb of Relics (114591)
* Added hero pick/ban data to replays for -CD mode (same data format as -CM)
* Added hero pool information to replays for -CD mode (Format: Pool+index,id)
* Fixed hero death timer overwriting player name color for leavers

* Added a camera control command (-center) that locks the camera to your hero. -centeroff disables it (Not recommend for regular games)
* Clarified Ward tooltips
* Fixed lots of typos
* Replay Data: host playerid is 0 if the game was created using HCL automode
* Adjusted where the kill timer shows on the open scoreboard. Names are always visible now.
* Some minor code optimizations when heroes are picked
* Invoker: Forged Spirit units are now added to your control group when created
* Invoker: Added an Ally/Observer only visual effect that plays before sun strike lands

* New icon for Essence Aura
* New icon for Darkness
* New icon for Desolate
* New icon for Void (126145)
* New icon for Enchant (126145)
* New icon for Impetus (126145)
* New icon for Nature's Attendants (126145)
* New icon for Backtrack (126145)
* New icon for SA's Blink Strike (126145)
* New icon for Crystal Nova (118362)
* New icon for Death Ward (126145)
* New icon for Divided We Stand (126145)
* New icon for Dual Breath (126145)
* New icon for EMP (126145)
* New icon for Exorcism (126145)
* New icon for Geostrike (126145)
* New icon for Impale NA (126145)
* New icon for Juxtapose (108662)
* New icon for Phantom Edge (108662)
* New icon for Malefice (126145)
* New icon for Reaper's Scythe (126145)
* New icon for Timelock (126145)
* New icon for Timewalk (126145)
* New icon for Invoke Tornado (126145)
* New icon for Last Word (126145)
* New icon for Amplify Damage (126145)
* New icon for Jinada (105435)
* New icon for Track (105435)

----------------------------------- Bug Fixes -----------------------------------------
* Fixed bug with swapping with Kunkka and getting Quelling Blade
* Fixed Kraken Shell not getting disabled when Doomed
* Fixed an area where you could TP and become stuck
* Fixed a bug with Forged Spirits dying when getting an allied War Cry buff
* Fixed a recent issue with Frost Arrows cast range
* Fixed Eul's movement speed bonus not functioning correctly sometimes (if your hero has a unit morphing ability)
* Fixed a minor bug with Ursa's Enrage + Fury Swipes combo against Vanguard
* Fixed some Ion Shell stacking bugs
Hm.... kalau dari changelog-nya, saya agak kurang suka dengan Medusa (ultimate jadi lebih lama cooldown-nya, dan penurunan stat Razor. Razor yang krupuk jadi makin tipis seperti kertas.... Remake Visage cukup menarik. Item baru juga cukup menarik, bagus untuk hero support. Perubahan cooldown ultimate Axe dengan Aghanim cukup imba kalau menurut saya. 20 detik itu terlalu sebentar, mungkin 30 detik jika menurut saya. Fungsi on/off damage aura di Radiance cukup berguna, misalnya jika kita dikejar dan berusaha juking. Lalu nice buff di banyak hero (Leshy, Mirandul, Pud-Ndut, Nite Stalkos, Neix). Tidak sabar mencoba hero baru dan hero remake.....

Selamat bermain!!

Friday, September 18, 2009

New DotA Map

Iseng lihat getdota, eh, ternyata IceFrog sudah merilis peta dota terbaru. Berikut changelog-nya:

Changelog 6.63
Anti-Mage
- Mana Void AoE increased from 275 to 325
- Strength changed from 16 +1.5 to 20 +1.2

Axe
- Battle Hunger duration reduced from 10/15/20/25 to 10/13/16/19 and increased damage to keep the same total damage output

Bane Elemental
- Fiend's Grip manacost increased from 100/175/250 to 200/300/400

Batrider
- Reduced base damage from 64-70 to 48-52
- Sticky Napalm fixed from doing a higher constant slow instead of stacking and starting lower
- Sticky Napalm manacost increased from 15 to 20

Blood Seeker
- Base armor reduced by 2 points

Bone Fletcher
- Strafe changed from 50/60/70/80 AS for 10 seconds to 90 AS for 4/6/8/10 seconds

Bounty Hunter
- Imported a custom model for him that has his selection box fixed

Bristleback
- Warpath's attack speed increase changed to bonus damage (10/20/30 base with 4/8/12 bonus per stack)

Broodmother
- Insatiable Hunger lifesteal increased from 40/55/70% to 40/60/80%
- Insatiable Hunger duration increased from 12 to 14 seconds

Centaur Warchief
-Double Edge manacost removed
-Double Edge can no longer cause a suicide

Chaos Knight
- Phantasm cooldown decreased from 180 to 180/160/140

Clockwerk
- Rocket Flare vision reduced from 5/10/15/20 to 10 seconds
- Battery Assault damage reduced from 20/40/60/80 to 10/30/50/70

Dark Seer
- Ion Shell manacost increased from 60/80/100/120 to 70/90/110/130
- Wall of Replica no longer replicates allies
- Wall of Replica now deals 125 damage each time it affects an enemy hero
- Wall of Replica illusions damage improved from 35% to 60%

Drow Ranger
- Attack range increased from 600 to 625

Earthshaker
- Echo Slam now deals half bonus damage from corpses instead of full

Enchantress
- Strength growth decreased from 2.0 to 1.0

Furion
- Teleportation cooldown from 60/50/40/30 to 50/40/30/20
- Wrath of Nature now has a global cast range

Huskar
- Berserker's Blood stacking cap of attack speed and damage removed

Juggernaut
- Healing Ward cooldown reduced from 75 to 60

Keeper of the Light
- Illuminate max range is now constant at all levels

Lanaya
- Strength growth increased from 1.7 to 2.1

Lich
- Movement speed increased by 10

Lina Inverse
- Base intelligence increased by 5 points and reduced base damage by 5 (total attack damage unchanged)

Lone Druid
- Spirit Bear's entangle no longer prevents the target from attacking
- Spirit Bear's entangle damage increased from 40/sec to 60/sec

Lord of Avernus
- Death Coil cast range reduced from 600 to 300

Luna
- Lucent Beam now has a constant 0.6 ministun instead of 0.01/0.1/0.3/0.6

Magnataur
- Empower cooldown reduced from 12 to 7 seconds
- Reverse Polarity duration increased from 2/3/4 to 2.5/3.25/4

Morphling
- Morph's passive Agility and Strength bonus removed

Naga Siren
- Mirror Image illusion count changed from 1/2/3/3 images to a constant 3
- Mirror Image illusion damage taken changed from 300% to 600/500/400/300%
- Mirror Image illusion damaged dealt changed from 15/30/30/45% to 30/35/40/45%

Nerubian Assassin
- Mana Burn reworked

Old Mana Burn:
Burns: 70/120/185/260
Manacost: 65/85/100/115
Cooldown: 7
Cast Range: 500/575/650/725

New Mana Burn:
Burns: Mana equal to 4x Int
Manacost: 90/110/130/150
Cooldown: 35/25/15/5
Cast Range: 600

Examples:
Sven Level 2: 15 Int [Burns 60 mana]
Lina Level 2: 27 Int [Burns 108 mana]
Sven Level 7: 21 Int [Burns 84 mana]
Lina Level 7: 43 Int [Burns 173 mana]
Heroes levels without int bonuses


Nerubian Weaver
- Base damage increased by 5 points
- Geminate attack now works against towers

Nightstalker
- Void now slows for 2 seconds during daytime

Pandarean Brewmaster
- Fire Panda now has maximum movement speed

Phantom Assassin
- Stifling Dagger cooldown reduced from 10 to 8 seconds

Phantom Lancer
- Juxtapose image lifetime increased from 15 to 20 seconds

Priestess of the Moon
- Starfall random chance to hit in 600-900 range removed

Puck
- Illusory Orb manacost increased by 25, Ethereal Jaunt manacost (25) removed

Pugna
- Nether Ward's Mana Flare cooldown removed (was 0.75)

Queen of Pain
- Shadow Strike cooldown decreased to 20/17/14/11
- Scream of Pain cooldown decreased from 10 to 7 seconds

Razor
- Base strength increased from 17 to 21

Rexxar
- Greater Hawk's invisbility increased from 4 to 6 seconds duration

Rhasta
- Mass Serpent Wards cooldown increased from 100/80/60 to 110

Rooftrellen
- Attack range changed from 100 to 128

Sand King
- Sand Storm cooldown from 40/35/30/25 to 40/30/20/10

Silencer
- Curse of the Silent duration changed from 2/4/6/8 to 5/6/7/8
- Curse of the Silent damage/burn reduced from 50/25 hp/mp to 20/10, 30/15, 40/20 and 50/25.
- Curse of the Silent cooldown reduced from 20 to 14
- Curse of the Silent manacost decreased from 105/115/125/135 to 75/95/115/135

Sniper
- Shrapnel cast range increased by 300

Sven
- Base agility increased from 16 to 21

Tauren Chieftain
- Ancestral Spirit cast range decreased from 1500 to 1000
- Earth Splitter AoE decreased
- Earth Splitter cooldown increased from 90/75/60 to a constant 100

Tiny
- Toss cooldown decreased from 15 to 10 seconds
- Craggy Exterior armor decreased by 1

Troll Warlord
- Battle Trance attack speed bonus increased from 60/80/100 to 60/100/140

Undying
- Dying plagued units heal reduced from 12%/3% on heroes/creeps to 6%/2%
- Tombstone armor reduced from 10 to 4

Ursa Warrior
- Fury Swipes damage increased from 6/12/18/24 -> 10/15/20/25

Viper
- Movement speed decreased by 10

Witch Doctor
- Voodoo Restoration initial activation manacost reduced from 50/75/100/125 to 25/50/75/100
- Paralyzing Casks manacost rescaled from 140 to 110/120/130/140

Zeus
- Agility decreased from 15 + 1.7 to 11 + 1.2


Blood Stone
- Charge bonus and acquisition reworked

Old Bloodstone:
+450 HP
+400 MP
+6 HP Regeneration
+150% Mana Regeneration

-- Gains 1 charge per hero kill, gains 2 charges when killing a hero if the charges are empty
-- 1.5 HP and MP per charge
-- On Death: Heals 450 HP and 400 MP of alied units in 1700 aoe
-- Loses 1 charge per death
-- Gold lost on death is reduced by 20% (40% if Bloodstone has charges)
-- Respawn time is reduced by 10% (20% if Bloodstone has charges)

New Bloodstone:
+450 HP
+400 MP
+6 HP Regeneration
+150% Mana Regeneration

-- Gains 1 charge per nearby (1000) enemy hero death
-- 1 MP/sec per charge
-- Loses half charges per death (rounded down)
-- On Death: Heals 400+25xCharges HP of alied units in 1700 aoe
-- Gold lost on death is reduced by 25 per charge
-- Respawn time is reduced by 3 seconds per charge


Boots of Travel
- Movement speed increased from 90 to 95

Dagon
- Manacost reduced from 245/225/205/185/165 -> 180/160/140/120/100

Eul's Scepter
- Movement bonus increased from 20 to 25
- Now requires a sobi mask instead of a Robe of the Magi (100% Mana regen -> 125%, 16 Int->10 Int, 125 cheaper recipe).

Energy Booster
- Now available for purchase in the side shops

Force Staff
- Manacost decreased from 100 to 25
- Cooldown decreased from 30 to 25

Heart of Tarrasque
- Regenerates only while you are out of combat (haven't taken damage from player units for 10 seconds)
- Regeneration increased from 1% to 2%

Kelen's Dagger
- Cooldown decreased from 18 to 14

Khadgar's Pipe of Insight
- Recipe uses Headdress of Rejuvenation instead of Buckler. Loses armor bonus.
- Can no longer affect the same unit more than once every 50 seconds

Old Khadagar's Pipe:
Requires:
-Hood of Defiance (2050)
-Nathrezim Bucker (803)
-Recipe (800)
-Total: 3653

Gives:
+8 HP Regeneration
+5 armor
+30% magic resistance
Barrier (active)

New Khadagar's Pipe:
Requires:
-Hood of Defiance (2050)
-Headress of Rejuvenation (603)
-Recipe (1000)
Total: 3653

Gives:
+10 HP/sec regeneration
+30% magic resistance
Barrier (active) Can no longer affect the same unit more than once every 50 seconds


Mask of Madness
- Increased attack speed from 75 to 100
- Increased move speed from 15% to 20%
- Increased damage taken from 20% to 30%,
- Amplified damage happens as you take the damage once again

Magic Wand
- Recipe cost increased from 125 to 150

Mjollnir
- Recipe changed from Eaglehorn to Hyperstone, bonuses adjusted

Old Mjollnir:
Requires:
-Eaglehorn (3300)
-Maelstrom (3000)
-Total: 6300

Gives:
+35 Agility
+35 Damage
Static Charge (Active)
Chain Lightning (Passive)


New Mjollnir:
Requires:
-Hyperstone (2100)
-Maelstrom (3000)
-Recipe (400)
-Total: 5500

Gives:
+70 AS
+24 Damage
Static Charge (Active)
Chain Lightning (Passive)


Orchid Malevolence
- Reduced manacost from 200 to 100

Phase Boots
- Recipe and bonuses reworked

Old Phase Boots:
Requires:
-Boots of Speed (500)
-Chain Mail (550)
-Blades of Attack (500)
-Total: 1550

Gives:
+70 movement speed
+16 damage
+5 armor
Phase (Active)

New Phase Boots:
Requires:
-Boots of Speed (500)
-Blades of Attack (500)
-Gloves of Haste (500)
-Total: 1500

Gives:
+60 movement speed
+12 damage
+30 attack speed
Phase (Active)


Power Treads
- Recipe and bonuses reworked

Old Power Treads:
Requires:
-Boots of Speed (500)
-Gloves of Haste (500)
-Boots of Elvenskin/Belt of Giant Strength/Robe of the Magi (450)
-Recipe (400)
-Total: 1850

Gives:
+65 movement speed
+30 attack speed
+10 selected attribute
Switch Attribute (active)

New Power Treads:
Requires:
-Boots of Speed (500)
-Boots of Elvenskin/Belt of Giant Strength/Robe of the Magi (450)
-Recipe (450)
-Total: 1400

Gives:
+70 movement speed
+10 Str, 13 Agi, or 16 Int
Switch Attribute (active)



* New Loadscreen by Kunkka
* Implemented HCL protocol for game hosting bots to control game modes
* Spanish and German (re-released) languages now available

* A message is now displayed when a hero buys back
* Added -int command to see how much Intelligence you have stolen with Silencer
* Clarity Potion now uses a unit targeting system
* Cooldown added to disassemble to prevent some abuses
* Day and Night cycle is synchronized across all game modes now
* Glyph cooldown is now reset on initial creep spawn
* Lag when picking Huskar decreased
* Weaver's attack range buffer increased to prevent misfires on Geminate Attack
* Window for killstreak sounds increased (double, triple, ultra and rampage) from 13.5 to 18 seconds

* Improved Aghanim's Scepter tooltip
* Changed granite golem's color (12095)
* Corrected various typos and misc inconsistencies
* Corrected PotM leap tooltip
* Corrected Circle selection height on Bat Rider
* Removed the visual effect zombies received when targeting low hp targets
* Removed Plague visual effect on non-hero units to help reduce visual clutter
* Added visual animation on Raxes 7 seconds before new creeps spawn (16268)
* Added a lot more fun names (5464)
* Added a visual effect to reveal the aoe for Dark Rift (21115)
* Added visual indicator when you gain a strength point with Flesh Heap (18010)
* Added a new visual effect for Land Mine explosions (9043)
* Added a new visual effect for Mystic Snake (PGRUnexpected)
* Added a sound effect to Mystic Snake
* Added a new icon for Mystic Snake (9868)
* Added a new icon for Natural Order (5462)
* Added a new aura for Natural Order (5467)
* Added Natural Order aura on TC's spirit
* Added a new icon for Power Shot
* Added a new icon for Repel (8875)
* Added a new animation for Storm Bolt (13541)
* Added a new icon for Split Shot (9868)
* Added a new icon for Stone Gaze (9868)
* Added a new icon for Tidebringer


* Fixed more bugs with sticky napalm
* Fixed Tangos, Bottle and Magic Stick/Wand from triggering last word
* Fixed Vladmir's damage aura having smaller AoE than the lifesteal aura
* Fixed Euls movement bonus not getting set correctly if you buy any boot items after euls
* Added an optimized version of the Dark Rift effect to improve performance (PGRu-Unexpect3D)
* Fixed Eyes in the Forest no longer scaling as it used to before the recent change
* Fixed Cranium Basher shop hotkey conflicting with Manta Style
* Fixed a bug with triggering illuminate while in spirit form very near the end of its duration
* Fixed Fissure to be properly interrupted if the user cancels the action or gets disabled before cast point is reached

Dengan ukuran berkas yang lebih besar dari peta terdahulu, peta kali ini membawa berbagai perubahan, baik permainan maupun grafis. Pendapat saya pribadi, saya paling tidak suka perubahan powertread dan phaseboot. Lalu penurunan strength growth Enchantress, hero ini sudah "krupuk", strength-nya dikurangi lagi..... ck ck ck ck... Makin "tipis" deh....
Perubahan resep Mjolnir bisa dimaklumi, sebab dengan resep yang lama, hanya sedikit hero yang bisa memanfaatkannya, paling hero agility, itu juga hanya beberapa. Dengan resep yang baru, hero strength juga bisa memanfaatkannya.
Penaikan strength Lanaya sudah ditunggu,s ebab hero ini benar-benar "krupuk", HP-nya tipiiiissss bner.....
Naga Siren-nya OK banget! Level 1 Mirror Image sudah mengerikan.... gegegegege....
Night Stalker juga bagus! Biar siang-siang bisa agak ditakuti hehehehe....

Silakan unduh, dan silakan coba mainkan. Selamat bermain!

Thursday, August 27, 2009

Newest Update

IceFrog, pengelola peta permainan DotA, kemarin lusa merilis peta terbaru, v6.62. Rilis kali ini masih berkaitan dengan heboh dota bervirus, dan pembaruan yang dilakukan Blizzard. Peta tersebut bisa diunduh di sini.

Berikut changelog berdasar getdota:

* Full map rewrite to the new 1.24 code architecture

Check my blog at http://www.playdota.com/forums/blogs/icefrog/ if you want to know more about 1.24 and 6.62.

Because of the amount of new code in this patch, I recommend tournaments wait at least a few days before adopting it.
Sedangkan untuk rebalance dan yang lain, akan dilakukan di versi berikutnya (v6.63 jika bisa, 6.62b jika kritis), rilis kali ini hanya untuk menyesuaikan dengan kode baru dari Blizzard.

Bersamaan dengan rilis ini, Blizzard juga merilis penambal terbaru, 1.24b. Anda bisa mengunduh penambal terbaru tersebut di server Blizzard. Untuk penambal 1.24a ke 1.24b, bisa anda unduh di sini, sedangkan penambal penuh di sini.

Changelog dari 1.24a ke 1.24b adalah:
--------------------------------------------------------------------------
WARCRAFT III: THE FROZEN THRONE VERSION HISTORY
--------------------------------------------------------------------------

--------------------------------------------------------------------------
Patch 1.24b
--------------------------------------------------------------------------

PC WORLD EDITOR CHANGES

- Increased max map file size from 4 MB to 8 MB.
- Added the ability to store hashtable handles in a hashtable.
- Added GetSpellTargetX and GetSpellTargetY natives.
- Added a new base handle type “Agent” of which many types now extend from.
- Added a SaveAgentHandle native which can be used for saving most handle types.
- Added a JASS optimization dealing with global variable change events.

FIXES

- Fixed a few false positives caused by the "return bug" fix.
- Fixed a crash related to hashtable reference counting.
- “Shadowing” global variables with local variables no longer is possible.
- Fixed a type conversion dealing with operators (i.e. adding a handle with an integer).

Dari chanelog diatas, yang paling menggembirakan saya (dan penggemar DotA lainnya) adalah:
- Increased max map file size from 4 MB to 8 MB.
Kenapa? Karena dengan penambahan batas peta, berarti IceFrog bisa memasukkan berbagai fitur baru dan yang paling penting adalah... KOSMETIK BARU!!! YAY!!!!
Saya sih tetap berharap semoga penambahan besar peta tidak membuat DotA menjadi semakin berat... kasihan komputer uzur saya.....

Catatan: Untuk menggunakan penambal 1.24a ke 1.24b, anda harus memiliki versi 1.24a terlebih dahulu. Anda bisa menemukannya penambal ke versi 1.24a di sini.

Cerita lain,
Hari ini berbagai peristiwa besar 'melanda' teman-teman saya: teman satu angkatan saya wisuda hari ini, dan teman sma saya sidang untuk tugas akhirnya. Wah, hari yang menggembirakan.....

Friday, August 14, 2009

Critical!

Para pencinta wanita, eh salah, dota pasti sudah tahu mengenai kabar map bervirus yang sedang melanda battle.net. Jika kita memainkan map bervirus ini, maka komputer kita akan ter-install malware. Celah ini menyerang semua versi Warcraft III The Frozen Throne, sampai ke versi terbaru 1.23.

Menghadapi hal ini, Blizzard segera melakukan penambalan ke game mereka. Tambalan yang dikeluarkan ini memiliki versi 1.24. Untuk mengunduh tambalan ini, awalnya kita diharuskan melakukan pengunduhan secara langsung melalui battle.net. Nah, untuk yang memiliki koneksi internet pas-pasan, atau yang Warcraft-nya aspal (seperti saya, ehm...ehm...), sekarang sudah bisa mengunduh tambalan secara manual.

Tambalan terbaru tersebut bisa diunduh dari sini. Ukuran berkas sekitar 1,23 MB. Setelah selesai, jalankan, dan secara otomatis penambal ini akan melakukan penambalan.

Changelog dari penambal 1.24 ini adalah sebagai berikut:

----------------------------------------------------------------
WARCRAFT III: THE FROZEN THRONE VERSION HISTORY
----------------------------------------------------------------

Patch 1.24
----------------------------------------------------------------
PC WORLD EDITOR CHANGES

- Added new JASS hash table functions to replace the lost functionality from
fixing unsafe type casting.
- Hash Table - Save Item Handle
- Hash Table - Save Unit Handle
- ...
- Hash Table - Load Item Handle
- Hash Table - Load Unit Handle
- ...
- Hash Table - Get Handle ID

FIXES

- Fixed an exploit related to unsafe type casting that allowed users to
execute arbitrary code in maps.
- Fixed the JASS unsafe type casting exploit ("return bug").
- Fixed several World Editor crashes.


Catatan: penambal offline ini hanya dapat digunakan untuk Warcraft versi INSTALL, BUKAN versi PORTABLE. Untuk pengguna Warcraft portable, silakan gunakan cara manual dengan melakukan salin-tempel berkas (silakan buka forum indogamers bagian Advance DOTA untuk keterangan lebih lanjut).

Tuesday, July 07, 2009

Dota Map v6.61


Peta DotA terbaru baru saja keluar. Fokus dari rilis peta ini adalah pembenahan bug dan rebalance dari rilis sebelumnya. Changelog lengkapnya dapat dibaca dibawah ini:

» Click to show Details- click again to hide... «


Dari perubahan-perubahan diatas, yang paling saya sukai adalah perubahan pada Medusa (pengurangan cooldown Stone Gaze: 70 sec ---> 35 sec, di v6.60 terlalu lama untuk durasi efek yang sebentar) dan pengembalian damage Searing Arrow (Boneclinks: 50 dmg level 4. Peningkatan, walaupun belum menyamai dmg asli, 60 dmg level 4 v.6.38).

Namun jangan dilupakan juga perubahan pada Sniper dimana total range meningkat dari 770 (level 4 Take Aim pada peta sampai v6.60b) menjadi 810 (level 4 Take Aim di peta v6.61). Dengan begini, Sniper dapat menembaki Fountain lawan asalkan memiliki line of sight XD.

Peningkatan agility pada Vengefull Spirit membuat hero ini dapat dimainkan dengan build lain, ganker-killing build, bukan hanya sebagai ganker-ward build.

Jadi, tak perlu menunggu lebih lama lagi, silakan unduh petanya di sini, dan nikmati permainan anda!

Friday, June 26, 2009

DotA Custome

Saya beberapa hari lalu iseng mempraktekkan cara kustomisasi dota yang (sebenarnya) sudah lama ada di situs official dota (dahulu), dota-allstars.com (sekarang situs official dota pindah ke playdota.com). Lumayan, sembari mengisi waktu luang. Tampilan layout yang sebelumnya seperti ini:



Bisa diubah menjadi bermacam-macam: Snow (sama dengan terrain snow asli bawaan dota), Barren, Highland, Beach, Hell.

Caranya:

  1. Backup folder Warcraft III anda dengan cara menyalinnya ke tempat lain. Disarankan menyalin satu folder semua, walau sebenarnya hanya berkas War3Patch.mpg yang akan diutak-atik.
  2. Unduh Dota Theme Manager di sini.
  3. Urai berkas hasil unduhan ke lokasi tempat Warcraft III anda berada

  4. Jalankan Dota Theme Manager dengan mengklik ganda DTMV4.exe di dalam folder hasil uraian tadi

  5. Pilih tema ataupun UI (User Interface, bagian seperti frame tempat item, jam, dll). Untuk UI, aplikasikan setelah anda memilih tema. Jika anda memilih UI sebelum tema, maka UI anda akan ditimpa oleh UI default dota (Warcraft III). Tunggu prses hingga selesai

  6. Selesai, silakan jalankan dota anda.


Tampilannya kira-kira seperti ini:
  1. Tema Highland:



  2. Tema Barren:


  3. Tema Beach:


Untuk UI: Panda dengan tema Barren


Saya sendiri suka tema Barren dikarenakan warnanya yang cukup terang (tidak seterang Snow, tetapi lebih terang dari Hell maupun tema default), kesan bersih, dengan warna dauh pepohonan yang bagus. Ukuran dari pohon yang tidak terlalu besar dan rumit, membuat saya lebih mudah untuk juggling di hutan dikarenakan kita bisa dengan mudah melihat spot-spot strategis (blind spot dan sebagainya). Last hit juga lebih mudah.

PERHATIAN!!!! Beberapa server battlenet melarang penggunaan perangkat lunak kustomisasi seperti ini. Jika anda nekat menggunakan dota kustom di server seperti ini, anda bisa kena USER-BAN hingga IP-BAN!!!! Jadi sebelum anda menggunakan dota kustom untuk battlenet, silakan cek dahulu kebijakan server yang anda gunakan. Dan saya tidak bertanggung jawab jika terjadi kerusakan pada segala sesuatu milik anda. Lakukan kustomisasi ini dengan resiko anda tanggung sendiri.

Jadi, sudahkah anda siap melihat Lina berbikini ria di pantai (tema Beach)????????
(just kidding) LOL.....

Saturday, June 13, 2009

Changelog for v6.60 (Part 3: Others)

Changelog for v6.60 (Part 1: Heroes)
Changelog for v6.60 (Part 2: Items)

Misc Highlight


  • Reorganized heroes into taverns based on hero class. There are now 3 taverns per class, the "good" tavern has the heroes that are easier to recognize as "good", the evil tavern has the heroes that are easier to recognize as "evil" and the mix as the ones that are in between. In each tavern the heroes are organized inside of it by alphabet. The Taverns are colored according to the class. For example, the good Intelligence tavern is Blue with the color darkening as it goes to the evil side.
  • Side shops are now organized independent from their item slot in their original stores. This also fixes hotkey conflict issues.
  • Reworked the side shop item layouts. There are now two shops there, a Goblin Laboratory and a Goblin Merchant. New items have been added to these shops. The complete listing of the items in there:
    » Click to show Details- click again to hide... «


  • Reorganized all the recipe shops. The goals are both to make room for the recently added items and more importantly to organize them in a manner that makes guessing correctly where an item is an easy task for both existing and new players. I know none of us like to relearn item layouts, but this is a good thing to do for the long run. There are 6 recipe shops now in the following order:
    » Click to show Details- click again to hide... «



Modes & Commands


  • Added a new game mode -cd (-CaptainsDraft) [details below]
  • Added a new game mode -rs (-randomside) to randomize which side your team starts in. This does not shuffle the players. It just places a team randomly as either Sentinel or Scourge.
  • Added -random Intelligence/Strength/Agility. It gives you 100 less bonus gold than the 250 bonus gold the regular -random gives you.
  • Added a new -tips system.If you enter the command, the game will give you 5 pointers (at various stages in the game) that are unique to each hero to help you get the basics down. These are not intended to imply guideliens on how to play a hero, but rather as simple tips if you are new with that hero. These are a work in progress.
  • Added -water random
  • -water now supports any color combinations using -water r g b format
  • You can now change the terrain using -terrain snow on a per user basis. It is no longer a game mode. The "-terrain" or "-terrain default" command reverts the terrain to its normal state. Some of the other terrain modes you guys have emailed me about are still being worked on. I disabled them from this version because of some glitches they cause that haven't been fixed yet. I will work on them more in the future if you guys want them.
  • Added -disablehelp to Force Staff
  • Added a command to display bonus gold received from Goblins Greed (-gg)
  • Added -aa (Arrow Accuracy) for Elune's Arrow hit percentages
  • -disablehelp now prevents items from being picked up by non-owners from the fountain area
  • -oi is turned on by default in observer games. Using -oi will disable it instead.
  • Added a sub command to -om that disables neutral spawns
  • Added a player only command "rollhero" or "-rh" to randomly display a heroname. This has no actual functional effect in the game, just a small easy command that some players wanted for their play groups.
  • AFK detection no longer considers a player to be AFK during the drafting phases of some game modes
  • Switch is disabled by default. Added a new temporary game mode -switchon (-so). Haven't developed a new replacement system for switch yet. There are a few ideas I experimented with but nothing final yet. Based on the feedback I've gotten, I think the best thing to do is to disable it by default and allow a mode for it until a more suitable usage of it can be implemented.
  • Improved the text presentation of -switch a little bit so the text is less intrusive

Gameplay & Performance


  • Added a few new terrain paths. Here are the rough areas that a change has been done in:
    » Click to show Details- click again to hide... «


  • Range rax no longer has extra regeneration
  • Added a new regeneration armor mechanism for towers and rax.
    » Click to show Details- click again to hide... «


  • Increased the non-splitting portion of the xp/gold from 8/level xp & 40 gold to 12*level xp & 30+5*level
  • The non-splitting xp/gold bonuses are now doubled for EM like the rest of the xp/bounty system is
  • Changed the damage type of the first tower to be Siege like the rest of the towers. Adjusted the damage table to keep the damage creeps take in the laning phase unchanged.
  • Tower does not regenerate from allied damage (when trying to deny)

Cosmetic & Misc


  • Added two new hero kill sounds for 4x and 5x kills
  • Added hero and creep stats to the scoreboard title by default
  • Deny visual effect is shown by default now. -cson/off toggles it on and off. -di functionalities (and some extras) are now enabled by default.
  • The upgrade mechanism of courier has been changed. You no longer lose the hotkey bindings you have when it is upgraded to crow.
  • Many passive icons have been replaced with proper passive borders (will do the remaining in the near future)
  • Improved color/text presentation for runes
  • Adaptive Strike now displays the stun duration as overhead
  • Added a joke name to Dragon Knight
  • Added a new ability on couriers "Return Home" that sends your courier back to base
  • Added a new ability on couriers "Transfer Items" that transfers your items to your hero directly
  • Added a new visual effect for Death Pulse
  • Added a new visual effect for Last Word
  • Added a new visual effect for Mana Void
  • Added a warning message when an old unsafe version of Warcraft is detected
  • Added a player only sound effect and a text message when your hero respawns
  • Added allied-only text message when an ally bottles or picks up a rune
  • Added Armor Aura to Neutral Creep Enraged Wildkin
  • Added joke name to Axe
  • Added text for observers to show what abilities heroes are leveling
  • Added the "Allied hero has fallen" sounds
  • Added the music that plays in single player when typing "TenthLevelTaurenChieftain" to "-music special"
  • Adjusted neutral creep active abilities to all be on the bottom left most spot
  • Blackhole now uses an AOE targetting interface
  • Bottled Runes now show color coded icons
  • Changed Bottle and Captured Rune Icons
  • Changed Magic Stick Icon
  • Reduced maximum AFK time from 10 to 5 minutes
  • Changed Omnislash hotkey from N to E
  • Changed the cosmetics on Razor's attack
  • Improved the Cooldown animation so it is much easier to tell when a long cooldown spell is available
  • Lothars windwalk icon is now the same as the item
  • Lycan's attack while in Wolf Form now properly plays an attack sound
  • Normal mode can now pick from their team's heroes plus neutral heroes
  • Removed Furion teleportation restriction into enemy base (no need because of the new regen system)
  • Rot no longer triggers Last Word
  • Rune of Regeneration now expires once it you reach max hp and mp
  • Silencer Intelligence stealing is now displayed as green for the +1 and red for the -1
  • Splitshot no longer automatically turns off when you get disabled
  • Stout Shield has a new icon now. Poor Man's Shield uses stout's old icon.
  • Terrain snow now morphs regular trees into special snow trees.
  • Updated Illusion Rune tooltip
  • Updated Morph's tooltip to reflect the recent attributes bonus added to it
  • You no longer lose vision if an ally or yourself that is targeted with Astral Prison
  • Improved icon for Soul Steal (172705)
  • Added a new icon for Sunder (172705)
  • Added a new icon for Tombstone (263561)
  • Added a new icon for Lycan's Feral Heart (180452)
  • Changed the icon for Ring of Protection
  • Decreased model size of Spirit Bear and True Form slightly
  • Added a new visual effect to God's Strength
  • Enigma returns to the Scourge alliance
  • Linken Sphere now plays a sound when the cooldown is ready and its active on you

Bugs


  • Diffusal Blade automatically fixes itself to burn properly on images when it reaches 0 charges (you used to have to drop and pick it up)
  • Fixed a bug with manavoid damage (it dealt less damage than it should at higher levels)
  • Fixed a rare bug with Open Wounds allied lifesteal
  • Fixed a bug with Open Wounds and Infest
  • Fixed a Moonlight Shadow not working on allied magic immune units
  • Fixed a rare suicide bug with Terrorblade
  • Fixed a recently introduced bug with Ursa's Enrage not properly triggering fury swipes
  • Fixed -hhn to not get reset when a new hero enters the map
  • Fixed some bugs with Last Word when Silencer was dead
  • Fixed Illusions created from Bottle not showing bottle in inventory
  • Fixed Meat Hook not interrupting channeling if the target is fogged
  • Fixed Open Wounds heal not working properly with some custom spells
  • Fixed Replicate not removing the image when it errors due to backdooring
  • Fixed some minor potential bugs with Ion Shell
  • Fixed some -switch issues when combined with -ah
  • Fixed some very minor inconsistencies between Sentinel and Scourge buildings
  • Fixed spells like Laser and Brainsap to work with Decrepify
  • Fixed spells like Zeus's Wrath of God from reseting the AFK counter
  • Fixed the attachment effects on Invoker, Lina, Lich and Chaos Knight from disappearing and reapearing 1 second later after attack actions.
  • Fixed the creep upgrade timer to be in sync with the recent game start time for modes
  • Fixed Tiny's Illusions appearing small

Languages


  • The game is now available in 9 languages (5 new ones). English, Russian, Traditional Chinese, Simplified Chinese, Korean, French, Czech, German, and Brazilian Portuguese.

Mode Remake


  • Captains Draft:
    » Click to show Details- click again to hide... «


Notes


  • Thanks to everyone that helped test this version and to all the players that have sent their feedback and requests in. There are many changes in this patch, some depend on the other one, so you'll need to play it a bit to get a good idea for how things play out in practice. That being said, don't hesitate to give me your first impressions and your overall feelings towards the update. There will probably be a 6.60b or a 6.61 to follow this one, so let me know any mistakes you find or any suggestions for stuff to change.

Friday, June 12, 2009

Changelog for v6.60 (Part 2: Items)

Part 1: Hero

Items


  • Added a new basic item Ghost Scepter
    » Click to show Details- click again to hide... «


  • Added a new basic item Quelling Blade
    » Click to show Details- click again to hide... «


  • Added a new basic item Talisman of Evasion
    » Click to show Details- click again to hide... «


  • Added a new recipe item Poor Man's Shield
    » Click to show Details- click again to hide... «


  • Added a new recipe item Force Staff
    » Click to show Details- click again to hide... «


  • Added a new recipe item Khadgar's Pipe of Insight
    » Click to show Details- click again to hide... «


  • Added a new recipe item Magic Wand
    » Click to show Details- click again to hide... «


  • Aghanim's Scepter: New Recipe
    » Click to show Details- click again to hide... «


  • Manta Style: Reworked
    » Click to show Details- click again to hide... «


  • Diffusal Blade: Can be upgraded once. Original stats adjusted
    » Click to show Details- click again to hide... «


  • Maelstrom: Recipe and stats adjusted
    » Click to show Details- click again to hide... «


  • Linken Sphere: Buff
    » Click to show Details- click again to hide... «


  • Assault Cuirass: Buff
    » Click to show Details- click again to hide... «


  • Blademail: Returns pure damage type
  • Bloodstone: Lowered regeneration per charge (2->1.5) and passive regeneration (200->150 %)
  • Cranium Basher: Uses Belt of Giant Strength along with a slight increase to stun duration (1.1->1.4 seconds). Total cost is unchanged.
  • Divine Rapier: Improved damage (200->250 dmg)
  • Eul's Scepter of Divinity: Can be used to target yourself
  • Eye of Skadi: Lowered recipe cost (1250->750 gold)
  • Gem of True Sight: Lowered item cost (750->700 gold)
  • Headress of Rejuvination: Lowered recipe cost (225->200 gold)
  • Lothar's Edge: Buff
    » Click to show Details- click again to hide... «


  • Magic Stick: Added a 25 second cooldown (it now has a buildup)
  • Mask of Madness: Lowered recipe cost (1050->1000 gold)
  • Mithril Hammer: Lowered item cost (1610->1600 gold)
  • Monkey King Bar: Now has an extra new passive ability True Strike that can be toggled on and off
    » Click to show Details- click again to hide... «


  • Phase Boots: Nerf
    » Click to show Details- click again to hide... «


  • Planeswalker's Cloak: Lowered item cost (650->400 gold)
  • Radiance: Removed the 8% evasion and improved burn damage (35->40), AOE (550->650 AOE), and recipe cost (1525->1350 g)
  • Refresher Orb: Mana regen is now the total sum of its components (150->200%)
  • Ring of Regeneration: Lowered item cost (375->350 gold)
  • Sange and Yasha: Removed the recipe requirements
  • Satanic: Remake
    » Click to show Details- click again to hide... «


  • Stout Shield: Remake
    » Click to show Details- click again to hide... «


  • The Butterfly: Now requires Talisman of Evasion instead of a recipe
  • Vanguard: Buff
    » Click to show Details- click again to hide... «



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